A selected group of experts will judge the entry submissions.

For Round I, judges will evaluate all qualified submissions for a possible maximum score of 100 points, based upon the following criteria: Independence (up to 30 points), integration (up to 20 points), implementation (up to 20 points), inspiration (up to 20 points), and progression (up to 10 points).

For Round II, judges will evaluate the final Round’s qualified submissions for a possible maximum score of 150 total points based upon the following criteria: Independence (up to 30 points), integration (up to 20 points), implementation (up to 20 points), inspiration (up to 10 points), progression (up to 10 points), prototype functionality (20 points) and validation (up to 30 points).

Click here for more information about the TechSAge 2018 Design Competition Rules and Regulations.

The TechSAge 2018 Design Competition are:

Fabiola is a Swedish Austin-based interaction designer at frog design. With an extensive background in healthcare product and service design, she has worked with various global clients such as Pfizer as part of the Design Collaborative, designing new health and wellness solutions for consumers in the areas of improved sleep, stress management, energy, aging and nutrition. A caregiver and designer for the aging population in her own right, Fabiola has an MFA in design and technology from Parsons The New School for Design, where her thesis focused on design for disability. A passion for understanding human behavior lead her to pursue a BA in creative advertising strategy at the Academy of Art University in San Francisco, which has greatly shaped her research focused work, always considering the cultural and contextual aspects of user centered-design.

Nancy Frishberg is a design researcher, user experience strategist and coach. She uses approaches from field work to experimental studies to answer the big questions about why and how people choose and use products and services. At IBM, Apple, Sun Microsystems, Financial Engines, New Media Centers, and as a consultant with business, non-profit and government organizations she’s worked on projects as diverse as creating a multimedia authoring system for non-technical users; understanding system administrators’ work and needs; peer evaluation for teachers; health and wellness practices; and helping election officials design voting materials. With a PhD in modern linguistics, Nancy considers how language, culture, and context shape communications and interaction to designing products and processes. Her book on sign language interpreting serves as the basis for the national written examinations supervised by the Registry of Interpreters for the Deaf. She guest-edited an issue of User Experience magazine (a publication of User Experience Professionals Association) focused on the topic of older adults.

Professor Ricardo Gomes has been a faculty member in the School of Design (formerly the Design and Industry (DAI) Department) at San Francisco State University for nearly 25 years. He was the Chair of the DAI Department from 2002-2012.  Prof. Gomes coordinates the Design Center for Global Needs and the Shapira Design Archive Project in the School of Design (DES). This non-profit international research and development center is dedicated to promoting responsive design solutions to local, regional and global issues such as: inclusive/universal design, health care, the aging, community development, social innovation and sustainability of the built environment. Prof. Gomes is on the Board of Directors of the Institute for Human Centered Design in Boston.

Leslie Fontana received her BFA in 1982 from Carnegie Mellon University and her Bachelor of Science in Industrial Design from the University of the Arts. She also studied at the Domus Academy in Milan Italy. Through her consulting practice, les&more, Leslie designs for a variety of companies, offering product and system solutions. She has received awards from the Juvenile Products Manufacturers Association, The Consumer Product Safety Commission, and the Industrial Design Society of America, and the Frazier Award for Excellence in Teaching from Rhode Island School of Design, where she is a Professor in the Industrial Design Department. Leslie’s current research is on aging and inclusive design solutions.

Mark is Creative Director of Products and User Experience at Teva Pharmaceuticals, one of the world’s leading pharmaceutical company. A relentless advocate for human-centered design, Mark and his team are driving better patient outcomes and experiences through the creation of innovative connected products and services. In his previous role as Design Director at Ximedica, Mark led a talented group of designers across the company’s global offices, and ensured thoughtful, human-centered solutions to challenging and complex problems. In addition to his role at Teva, Mark is also an experienced design educator who is passionate about student development. At MassArt, Mark introduces students to the process and principles of Industrial Design. At the Rhode Island School of Design (RISD), Mark teaches undergraduate studios highlighting the intersection of design and business. Finally, Mark takes an annual residency in Toronto teaching design thinking in an intensive pre-college studio setting.

Michael Lye is an Industrial Designer and educator teaching advanced studios and seminars at the graduate and undergraduate levels. He is currently Senior Critic and NASA Coordinator, and specializes in human centered design with an emphasis on design research and analysis. He has extensive experience teaching interdisciplinary, partnered studios. Some partners include: NASA, Sikorsky Aircraft, Intel, and Maytag. Since 2004 he has overseen Design for Extreme Environments, an advanced design studio in collaboration with NASA, where RISD students work with engineers and designers from Johnson Space Center to develop innovative concepts for future spacecraft and habitats. He was a designer and project manager for the Universal Kitchen Project, an award winning re-examination of the home kitchen environment. Along with his degree in Industrial Design, he also studied physics at The Johns Hopkins University. He has lectured internationally on design for elders and currently holds nine patents in his name.

Caitrin Lynch, Ph.D., is Professor of Anthropology at Olin and a Visiting Research Associate in the Department of Anthropology at Brandeis University. At Olin she chairs and teaches in the Arts, Humanities, and Social Sciences program. She is the secretary of the American Ethnological Society (of the American Anthropological Association) and past treasurer of the American Institute of Sri Lankan Studies. She is the author of two books: Retirement on the Line: Age, Work, and Value in An American Factory, and Juki Girls, Good Girls: Gender and Cultural Politics in Sri Lanka’s Global Garment Industry. She also edited, with Jason Danely, the collection of essays entitled Transitions and Transformations: Cultural Perspectives on Aging and the Life Course. Lynch is also producer of the documentary film, “My Name is Julius,” about a 100-year-old man’s quest for community and meaning (www.juliusfilm.com). Dr. Lynch received her Ph.D. and M.A. in cultural anthropology from the University of Chicago and her B.A. in anthropology from Bates College. Dr. Lynch’s research and teaching passions include examining the dynamics of work and cultural values (with a focus on aging and gender) as well as the cultural dimensions of offshore manufacturing, plus a commitment to understanding social behavior in global contexts and a devotion to encouraging students to use qualitative methods to think critically about the world around them. She especially strives to expose engineering students to critical analysis and identification of the needs and opportunities in our aging world. One outlet for these efforts is in her interdisciplinary service-learning course “Engineering For Humanity: Helping Elders Age in Place through Partnerships for Healthy Living.”

Patricia Moore is an American industrial designer, gerontologist, and author. She has been recognized by ID Magazine as one of the “40 Most Socially Conscious Designers” in the world. In 2000 she was selected by a consortium of news editors and organizations as one of the “100 Most Important Women in America.” ABC World News featured her as one of “50 Americans Defining the New Millennium.” In 1979, at the age of 26, Moore began an exceptional and daring sociologic experiment to study the lifestyle of elders in North America. She traveled throughout the United States and Canada, prosthetically disguised as elder women, more than 80 years of age. The guises Moore utilized represented a range of health and wealth, allowing her to experience how elders manage their daily lives. The research was completed in 1982, after visiting 116 cities in 14 state and two Canadian provinces. She earned her bachelor’s degree from Rochester Institute of Technology. She completed advanced studies in biomechanics at the New York University School of Medicine and the Rusk Institute of Rehabilitation Medicine. She earned graduate degrees in psychology and social gerontology from Columbia University.

Elizabeth (Beth) D. Mynatt is the executive director of the Institute for People and Technology, and Professor in the College of Computing at the Georgia Institute of Technology. Her research program Everyday Computing examines the human-computer interface implications of having computation continuously present in many aspects of everyday life. Her research contributes to ongoing work in personal health informatics, computer-supported collaborative work and human-computer interface design. Mynatt has created new technologies that support the independence and quality of life of older adults “aging in place,” that help people manage diabetes, and that increase creative collaboration in workplaces.

Liz Sanders joined the Design Department at The Ohio State University (OSU) as an Associate Professor in 2011 after having worked as a design research consultant in industry since 1981. At OSU she invites students to use co-designing to address the significant social, economic and environmental challenges we face today. Liz’s academic research focuses on co-design processes for innovation, intervention, and transdisciplinary collaboration. Liz is also the founder of MakeTools, LLC where she explores new spaces in the emerging design landscapes. As a practitioner, Liz introduced many of the methods being used today to drive design from a human-centered perspective. She has practiced participatory design research within and between all the design disciplines. Liz has a Ph.D. in Experimental and Quantitative Psychology and a B.A. in both Psychology and Anthropology.

Jason Zamer is a co-founder of SimpleC, LLC and serves as its Vice President of Business Development. The SimpleC Companion is a clinically validated tool that utilizes memories that are resistant to aging to both improve well-being and independence for an elder and reduce day-to-day demands on care partners.  Mr. Zamer was responsible for all initial user product development and field testing for the SimpleC Companion. Through years of product design and field testing, he has developed significant experience and insights into senior computing and older adults cognitive matters. Mr. Zamer received his B.A. in Economics from the University of Pennsylvania.

The TechSAge 2017 Design Competition jury also included:









The TechSAge 2016 Design Competition jury also included: